Tilt the device to move the chameleon, draw 4 lines of the same color to make a rectangle around a worm to capture it to score. the chameleon can only capture worms of the same color as itself. If the chameleon or its trail (hard mode) is touched by the stone when moving, the game fails. In hard mode, the ant needs to capture water to keep its strength up, when the strength is 0, game is over. Tap the capture button on the bottom right to toggle the trail, only when the trail is on, an object can be captured. turn off the trail to escape from a ball in hard mode.